Slay the Spire 2
Cards



ExpertiseDraw cards until you have 6 in your Hand.
Skill
1Skill, Uncommon, Cost 1


ExposeRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


FastenGain an additional 4 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


FinesseGain 4 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0


FinisherDeal 6 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1


FisticuffsDeal 7 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1


Flash of SteelDeal 5 damage.
Draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FlechettesDeal 5 damage for each Skill in your Hand.
Attack
1Attack, Uncommon, Cost 1


Flick-FlackSly.
Deal 6 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


FootworkGain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Gang UpDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
1Attack, Uncommon, Cost 1


Gold AxeDeal damage equal to the number of cards played this combat.
Attack
1Attack, Rare, Cost 1


Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Hand TrickGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Skill
1Skill, Uncommon, Cost 1



Skill
0



Skill
1


Huddle UpALL players draw 2 cards.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


ImpatienceIf you have no Attacks in your Hand, draw 2 cards.
Skill
0Skill, Uncommon, Cost 0


Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


InterceptGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1


Jack of All TradesAdd 1 random Colorless card into your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Leading StrikeDeal 3 damage.
Add 2 Shivs into your Hand.
Attack
1Attack, Common, Cost 1


LiftGive another player 11 Block.
Skill
1Skill, Uncommon, Cost 1


MalaiseEnemy loses X Strength. Apply X Weak.
Exhaust.
Skill
0Skill, Rare, Cost 0


Master of StrategyDraw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Memento MoriDeal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Attack
1Attack, Uncommon, Cost 1


MimicGain Block equal to the Block on another player.
Exhaust.
Skill
1Skill, Rare, Cost 1


Mind BlastInnate.
Deal damage equal to the number of cards in your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


MirageGain Block equal to Poison on ALL enemies.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


NeutralizeDeal 3 damage.
Apply 1 Weak.
Attack
0Attack, Basic, Cost 0


NostalgiaThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
1Power, Rare, Cost 1


Noxious FumesAt the start of your turn, apply 2 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


OmnisliceDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Attack
0Attack, Uncommon, Cost 0


OutbreakEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


PanacheEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Power
0Power, Uncommon, Cost 0



Skill
0