Slay the Spire 2

Cards

136 / 71 Cards

NameCostTypeRarityCard text
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Acrobatics1SkillUncommonDraw 3 cards.
Discard 1 card.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Blur1SkillUncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bubble Bubble1SkillUncommonIf the enemy has Poison, apply 9 Poison.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Cloak and Dagger1SkillCommonGain 6 Block.
Add 1 Shiv into your Hand.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Dagger Spray1AttackCommonDeal 4 damage to ALL enemies twice.
Dagger Throw1AttackCommonDeal 9 damage.
Draw 1 card.
Discard 1 card.
Deadly Poison1SkillCommonApply 5 Poison.
Defend1SkillBasicGain 5 Block.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dodge and Roll1SkillCommonGain 4 Block.
Next turn, gain 4 Block.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Expertise1SkillUncommonDraw cards until you have 6 in your Hand.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Footwork1PowerUncommonGain 2 Dexterity.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Hand Trick1SkillUncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
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Cards · Slay the Spire 2 · SlaySpireDB