Slay the Spire 2
Cards



ReflexSly.
Draw 2 cards.
Skill
3Skill, Uncommon, Cost 3


RendDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


RestlessnessRetain.
If your Hand is empty, draw 2 cards and gain
.
Skill
0Skill, Uncommon, Cost 0


RicochetSly.
Deal 3 damage to a random enemy 4 times.
Attack
2Attack, Common, Cost 2


Rolling BoulderAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


SalvoDeal 12 damage.
Retain your Hand this turn.
Attack
1Attack, Rare, Cost 1


ScareApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


ScrawlDraw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Secret TechniquePut a Skill from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Rare, Cost 0


Secret WeaponPut an Attack from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Rare, Cost 0


Seeker StrikeDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Attack
1Attack, Uncommon, Cost 1


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


Shadow StepDiscard your Hand.
Next turn, Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


ShadowmeldDouble your Block gain this turn.
Skill
1Skill, Rare, Cost 1


ShockwaveApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


SkewerDeal 8 damage X times.
Attack
0Attack, Uncommon, Cost 0


SliceDeal 6 damage.
Attack
0Attack, Common, Cost 0


SnakebiteRetain.
Apply 7 Poison.
Skill
2Skill, Common, Cost 2


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


SplashChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Storm of SteelDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Skill
1Skill, Rare, Cost 1


StrangleDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Attack
1Attack, Uncommon, Cost 1


StratagemWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Power
1Power, Uncommon, Cost 1


StrikeDeal 6 damage.
Attack
1Attack, Basic, Cost 1


Sucker PunchDeal 8 damage.
Apply 1 Weak.
Attack
1Attack, Common, Cost 1


SurvivorGain 8 Block.
Discard 1 card.
Skill
1Skill, Basic, Cost 1


TacticianSly.
Gain
.
Skill
3Skill, Uncommon, Cost 3


Tag TeamDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


The BombAt the end of 3 turns, deal 40 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


The GambitGain 50 Block.
If you take unblocked attack damage this combat, die.
Skill
0Skill, Rare, Cost 0


The HuntDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Attack
1Attack, Rare, Cost 1


Thinking AheadDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Thrumming HatchetDeal 11 damage.
At the start of your next turn, return this to your Hand.
Attack
1Attack, Uncommon, Cost 1


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2