Slay the Spire 2

Cards

109144 / 150 Cards

NameCostTypeRarityCard text
Reflex3SkillUncommonSly.
Draw 2 cards.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Seeker Strike1AttackUncommonDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Skewer0AttackUncommonDeal 8 damage X times.
Slice0AttackCommonDeal 6 damage.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Splash1SkillUncommonChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Storm of Steel1SkillRareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Strangle1AttackUncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Stratagem1PowerUncommonWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Strike1AttackBasicDeal 6 damage.
Sucker Punch1AttackCommonDeal 8 damage.
Apply 1 Weak.
Survivor1SkillBasicGain 8 Block.
Discard 1 card.
Tactician3SkillUncommonSly.
Gain .
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Thinking Ahead0SkillUncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Clear all
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