Slay the Spire 2

Cards

136 / 119 Cards

NameCostTypeRarityCard text
Acrobatics1SkillUncommonDraw 3 cards.
Discard 1 card.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Beat Down3SkillRarePlay 3 random Attacks from your Discard Pile.
Believe in You0SkillUncommonAnother player gains .
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Blur1SkillUncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Bubble Bubble1SkillUncommonIf the enemy has Poison, apply 9 Poison.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Cloak and Dagger1SkillCommonGain 6 Block.
Add 1 Shiv into your Hand.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Dagger Spray1AttackCommonDeal 4 damage to ALL enemies twice.
Dagger Throw1AttackCommonDeal 9 damage.
Draw 1 card.
Discard 1 card.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Deadly Poison1SkillCommonApply 5 Poison.
Defend1SkillBasicGain 5 Block.
Deflect0SkillCommonGain 4 Block.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dodge and Roll1SkillCommonGain 4 Block.
Next turn, gain 4 Block.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB