Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Uncommon | Shivs deal 4 additional damage. | |
| 1 | Skill | Uncommon | Draw 3 cards. Discard 1 card. | |
| 0 | Skill | Common | Gain 2 Dexterity this turn. | |
| 1 | Skill | Common | Gain 5 Block. Draw 2 cards. | |
| 0 | Attack | Uncommon | Innate. Deal 11 damage. Exhaust. | |
| 1 | Attack | Common | Deal 7 damage. Channel 1 Lightning. | |
| 1 | Attack | Common | Deal 5 damage for each Channeled Orb. | |
| 0 | Attack | Common | Deal 3 damage. Apply 1 Vulnerable. | |
| 1 | Skill | Common | Add 3 Shivs into your Hand. Exhaust. | |
| 1 | Skill | Uncommon | Gain 5 Block. Block is not removed at the start of your next turn. | |
| 0 | Skill | Common | Gain 6 Block. Add a Dazed into your Discard Pile. | |
| 0 | Skill | Uncommon | Innate. Gain 10 Block. Exhaust. | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 3 times. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 9 Poison. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity. | |
| 0 | Skill | Uncommon | Discard your Hand, then draw that many cards. Exhaust. | |
| 1 | Power | Uncommon | Gain 2 Orb Slots. | |
| 1 | Skill | Uncommon | Channel 1 random Orb. | |
| 1 | Skill | Common | Gain 7 Block. Next turn, gain | |
| 0 | Skill | Uncommon | Channel 1 Frost for each enemy. Exhaust. | |
| 0 | Attack | Common | Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat. | |
| 1 | Skill | Common | Gain 6 Block. Add 1 Shiv into your Hand. | |
| 1 | Attack | Common | Deal 6 damage. Channel 1 Frost. | |
| 1 | Skill | Uncommon | Gain 6 Block. Transform all Status cards in your Hand into Fuel. | |
| 1 | Attack | Common | Deal 7 damage. Draw 1 card for each unique Orb you have. | |
| 1 | Skill | Common | Channel 1 Frost. Draw 1 card. | |
| 1 | Attack | Common | Deal 4 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. Discard 1 card. | |
| 1 | Skill | Uncommon | Channel 1 Dark. Trigger the passive ability of all Dark Orbs. | |
| 2 | Attack | Uncommon | Gain 10 Block. Deal 10 damage. | |
| 1 | Skill | Common | Apply 5 Poison. | |
| 0 | Skill | Common | Gain 4 Block. | |
| 1 | Skill | Common | Gain 4 Block. Next turn, gain 4 Block. | |
| 1 | Skill | Uncommon | Double your Energy. Exhaust. | |
| 1 | Skill | Uncommon | ALL players gain Exhaust. | |
| 0 | Skill | Uncommon | Draw 1 card. If you draw a Skill, gain 3 Block. |