Slay the Spire 2

Cards

136 / 55 Cards

NameCostTypeRarityCard text
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Believe in You0SkillUncommonAnother player gains .
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Deflect0SkillCommonGain 4 Block.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Malaise0SkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
Neutralize0AttackBasicDeal 3 damage.
Apply 1 Weak.
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB