Slay the Spire 2

Cards

217236 / 236 Cards

NameCostTypeRarityCard text
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Thinking Ahead0SkillUncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Ultimate Defend1SkillUncommonGain 11 Block.
Ultimate Strike1AttackUncommonDeal 14 damage.
Untouchable2SkillCommonSly.
Gain 6 Block.
Up My Sleeve2SkillUncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Volley0AttackUncommonDeal 10 damage to a random enemy X times.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB