Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 6 Thorns. | |
| 1 | Power | Rare | Poison is triggered 2 additional times. | |
| 1 | Power | Uncommon | Shivs deal 6 additional damage. | |
| 1 | Skill | Uncommon | Draw 4 cards. Discard 1 card. | |
| 2 | Attack | Rare | Deal 23 damage. Add a 0 | |
| 0 | Skill | Rare | Gain Draw 2 cards. Exhaust. | |
| 1 | Power | Rare | Innate. Whenever you play a card, gain 1 Block. | |
| 0 | Skill | Rare | Procure a random potion. Exhaust. | |
| 2 | Attack | Rare | Deal 14 damage. Put ALL 0 | |
| 1 | Skill | Rare | Retain. Put every Rare card from your Draw Pile into your Hand. Exhaust. | |
| 0 | Skill | Common | Gain 3 Dexterity this turn. | |
| 0 | Attack | Rare | Innate. Deal 13 damage. Apply 2 Vulnerable. Exhaust. | |
| 0 | Power | Uncommon | Every 10 cards you draw, gain | |
| 1 | Skill | Common | Gain 8 Block. Draw 2 cards. | |
| 0 | Attack | Uncommon | Innate. Deal 15 damage. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Channel 1 Lightning. | |
| 1 | Attack | Common | Deal 7 damage for each Channeled Orb. | |
| 1 | Power | Rare | Innate. Whenever you gain Block on your turn, other players gain half that much Block. | |
| 0 | Attack | Common | Deal 4 damage. Apply 2 Vulnerable. | |
| 3 | Skill | Rare | Play 4 random Attacks from your Discard Pile. | |
| 0 | Skill | Uncommon | Another player gains | |
| 1 | Skill | Common | Add 4 Shivs into your Hand. Exhaust. | |
| 1 | Skill | Rare | Add 3 Inky Shivs into your Hand. | |
| 1 | Skill | Uncommon | Gain 8 Block. Block is not removed at the start of your next turn. | |
| 0 | Attack | Rare | Deal 4 damage. At the start of your next turn, return this to your Hand. | |
| 0 | Skill | Common | Gain 9 Block. Add a Dazed into your Discard Pile. | |
| 0 | Skill | Uncommon | Innate. Gain 13 Block. Exhaust. | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 4 times. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 12 Poison. | |
| 2 | Power | Rare | Prevent the next 2 times you would lose HP. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 3 Strength. Gain 3 Dexterity. | |
| 2 | Skill | Rare | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn. | |
| 1 | Skill | Rare | This turn, your next 2 Skills are played an extra time. | |
| 2 | Power | Rare | Whenever you play an Attack, add a random Attack into your Hand. | |
| 0 | Skill | Uncommon | Retain. Discard your Hand, then draw that many cards. Exhaust. | |
| 1 | Power | Uncommon | Gain 3 Orb Slots. |