Slay the Spire 2

Cards

289324 / 343 Cards

NameCostTypeRarityCard text
Spore Mind1CurseCurseExhaust.
Spur1SkillUncommonRetain.
Summon 3.
Osty heals 5 HP.
Squash1AttackEventDeal 10 damage.
Apply 2 Vulnerable.
Squeeze3AttackRareOsty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Stack1SkillEventGain Block equal to the number of cards in your Discard Pile.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Storm of Steel1SkillRareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Strangle1AttackUncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sucker Punch1AttackCommonDeal 8 damage.
Apply 1 Weak.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Supercritical0SkillRareGain 4.
Exhaust.
Suppress0AttackAncientInnate.
Deal 11 damage.
Apply 3 Weak.
Survivor1SkillBasicGain 8 Block.
Discard 1 card.
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Sweeping Gaze0AttackTokenEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tactician3SkillUncommonSly.
Gain .
Tempest0SkillUncommonChannel X Lightning.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Scythe2AttackRareDeal 13 damage.
Permanently increase this card's damage by 4.
Exhaust.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Time's Up2AttackRareDeal damage equal to the enemy's Doom.
Exhaust.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Transfigure1SkillRareAdd Replay to a card in your Hand.
It costs an extra .
Exhaust.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Clear all
Cards · Slay the Spire 2 · Page 9 · SlaySpireDB