Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Skill | Uncommon | Gain 11 Block. Next turn, gain | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| Deprecated Card | 0 | Status | Status | This card was removed in a recent update. Draw 1 card. Remove this from your Deck. Exhaust. |
| 1 | Attack | Uncommon | Deal 30 damage. | |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| 0 | Skill | Uncommon | Summon 3 X times. Add X Souls into your Draw Pile. Exhaust. | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| Distraction | 1 | Skill | Event | Add a random Skill into your Hand. It's free to play this turn. Exhaust. |
| 1 | Skill | Common | Gain 4 Block. Next turn, gain 4 Block. | |
| 1 | Skill | Uncommon | Double your Energy. Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 1 | Attack | Common | Deal 10 damage. Upgrade 2 random cards in your Discard Pile. | |
| 1 | Skill | Uncommon | Put 3 cards from your Discard Pile into your Hand. Exhaust. | |
| Dual Wield | 1 | Skill | Event | Choose an Attack or Power card. Add a copy of that card into your Hand. |
| 1 | Skill | Basic | Evoke your rightmost Orb twice. | |
| 1 | Attack | Rare | Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. | |
| 1 | Attack | Rare | Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed. | |
| 2 | Skill | Rare | Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible. | |
| 3 | Skill | Rare | Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP. | |
| 1 | Skill | Uncommon | ALL players gain Exhaust. | |
| 1 | Skill | Uncommon | Ethereal. Enemy loses 8 Strength this turn. | |
| 0 | Skill | Event | Reduce the cost of ALL cards in your Hand to 1 this turn. Exhaust. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench | 2 | Skill | Event | Double your Block. |
| 2 | Power | Rare | Whenever an Attack deals unblocked damage, apply 1 Poison. | |
| 0 | Attack | Rare | Retain. Deal 11 damage X times. | |
| 0 | Skill | Uncommon | Draw 1 card. If you draw a Skill, gain 3 Block. | |
| 1 | Skill | Uncommon | Draw cards until you have 6 in your Hand. | |
| 0 | Skill | Uncommon | Remove all Artifact and Block from the enemy. Apply 2 Vulnerable. Exhaust. | |
| 1 | Attack | Event | Deal 3 damage to ALL enemies 4 times. | |
| 0 | Attack | Basic | Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| 2 | Power | Rare | Shivs now hit ALL enemies. Add 4 Shivs into your Hand. | |
| 1 | Attack | Common | Ethereal. Deal 7 damage. Apply 1 Vulnerable. | |
| 0 | Skill | Event | Gain 5 Strength this turn. | |
| 2 | Power | Uncommon | The first time you play a 0 return it to your Hand. |