Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Rare | Deal 18 damage. Add a 0 | |
| 2 | Attack | Rare | Deal 10 damage. Put ALL 0 | |
| 0 | Attack | Rare | Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust. | |
| 0 | Attack | Common | Deal 6 damage to ALL enemies twice. | |
| 0 | Attack | Uncommon | Innate. Deal 11 damage. Exhaust. | |
| 1 | Attack | Common | Deal 7 damage. Channel 1 Lightning. | |
| 9 | Attack | Rare | Deal 33 damage to ALL enemies. Costs | |
| 1 | Attack | Common | Deal 5 damage for each Channeled Orb. | |
| 0 | Attack | Common | Deal 3 damage. Apply 1 Vulnerable. | |
| 1 | Attack | Rare | Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn. | |
| 1 | Attack | Common | Deal 8 damage. Apply Doom equal to damage dealt. | |
| 3 | Attack | Rare | Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies. | |
| 4 | Attack | Uncommon | Deal 52 damage. | |
| 0 | Attack | Event | Deal 14 damage. | |
| 2 | Attack | Common | Deal 6 damage 3 times. | |
| Clash | 0 | Attack | Event | Can only be played if every card in your Hand is an Attack. Deal 14 damage. |
| 0 | Attack | Common | Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat. | |
| 1 | Attack | Common | Deal 6 damage. Channel 1 Frost. | |
| 0 | Attack | Common | Deal 11 damage. Add a Debris into your Hand. | |
| 0 | Attack | Rare | Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable. | |
| 1 | Attack | Common | Deal 7 damage. Draw 1 card for each unique Orb you have. | |
| 1 | Attack | Rare | Deal 21 damage to ALL enemies. Fill your Hand with Debris. | |
| 1 | Attack | Common | Deal 8 damage. Deals 2 additional damage for ALL your cards that have a | |
| 1 | Attack | Common | Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn. | |
| 1 | Attack | Common | Deal 4 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. Discard 1 card. | |
| 2 | Attack | Uncommon | Gain 10 Block. Deal 10 damage. | |
| 1 | Attack | Uncommon | Deal 8 damage. Deals 4 additional damage for each card drawn during your turn. | |
| 1 | Attack | Uncommon | Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns. | |
| 1 | Attack | Common | Ethereal. Deal 13 damage. | |
| 1 | Attack | Uncommon | Deal 30 damage. | |
| 1 | Attack | Common | Deal 10 damage. Upgrade 2 random cards in your Discard Pile. | |
| 1 | Attack | Rare | Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn. | |
| 1 | Attack | Rare | Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed. | |
| 0 | Attack | Rare | Retain. Deal 11 damage X times. |