Slay the Spire 2

Cards

136 / 153 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Alignment0SkillUncommonGain .
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bury4AttackUncommonDeal 52 damage.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cloak of Stars0SkillCommonGain 7 Block.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Deflect0SkillCommonGain 4 Block.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB