Slay the Spire 2
Cards



AccuracyShivs deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


BackstabInnate.
Deal 11 damage.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Black HoleWhenever you spend or gain
, deal 3 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Bone ShardsIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Attack
1Attack, Uncommon, Cost 1


Bulk UpLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Power
2Power, Uncommon, Cost 2


BuryDeal 52 damage.
Attack
4Attack, Uncommon, Cost 4


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


CapacitorGain 2 Orb Slots.
Power
1Power, Uncommon, Cost 1


Child of the StarsWhenever you spend
, gain 2 Block for each
spent.
Power
1Power, Uncommon, Cost 1


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Danse MacabreWhenever you play a card that costs 
or more, gain 4 Block.
Power
1Power, Uncommon, Cost 1


DashGain 10 Block.
Deal 10 damage.
Attack
2Attack, Uncommon, Cost 2


Death MarchDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Attack
1Attack, Uncommon, Cost 1


DebilitateDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Attack
1Attack, Uncommon, Cost 1


DevastateDeal 30 damage.
Attack
1Attack, Uncommon, Cost 1


FeralThe first time you play a
0
Attack each turn,
return it to your Hand.
Power
2Power, Uncommon, Cost 2


FetchOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FinisherDeal 6 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1


FlechettesDeal 5 damage for each Skill in your Hand.
Attack
1Attack, Uncommon, Cost 1


FootworkGain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FTLDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FurnaceAt the start of your turn, Forge 5.
Power
1Power, Uncommon, Cost 1


Gamma BlastDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
0Attack, Uncommon, Cost 0


HailstormAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


IterationThe first time you draw a Status each turn, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Kingly KickDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


Kingly PunchDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Attack
1Attack, Uncommon, Cost 1


Knockout BlowDeal 30 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1


LoopAt the start of your turn, trigger the passive ability of your rightmost Orb.
Power
1Power, Uncommon, Cost 1


Lunar BlastDeal 4 damage for each Skill already played this turn.
Attack
0Attack, Uncommon, Cost 0