Slay the Spire 2

Cards

136 / 115 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bury4AttackUncommonDeal 52 damage.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Deflect0SkillCommonGain 4 Block.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB