Slay the Spire 2

Cards

253276 / 276 Cards

NameCostTypeRarityCard text
Terraforming1SkillUncommonGain 6 Vigor.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
The Smith1SkillRareForge 30.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Tyranny1PowerRareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Untouchable2SkillCommonSly.
Gain 6 Block.
Up My Sleeve2SkillUncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Venerate1SkillBasicGain .
Void Form3PowerRareEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
Whistle3AttackAncientDeal 33 damage.
Stun the enemy.
Exhaust.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Wish0SkillAncientPut a card from your Draw Pile into your Hand.
Exhaust.
Wraith Form3PowerAncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Wrought in War1AttackCommonDeal 7 damage.
Forge 7.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 8 · SlaySpireDB