Slay the Spire 2

Cards

116 / 16 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Haze3SkillUncommonSly.
Apply 4 Poison to ALL enemies.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Murder3AttackRareDeal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Nightmare3SkillRareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Tactician3SkillUncommonSly.
Gain .
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB