Slay the Spire 2

Cards

145172 / 172 Cards

NameCostTypeRarityCard text
Storm of Steel1SkillRareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Strangle1AttackUncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sucker Punch1AttackCommonDeal 8 damage.
Apply 1 Weak.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Supercritical0SkillRareGain 4.
Exhaust.
Survivor1SkillBasicGain 8 Block.
Discard 1 card.
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tactician3SkillUncommonSly.
Gain .
Tempest0SkillUncommonChannel X Lightning.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Untouchable2SkillCommonSly.
Gain 6 Block.
Up My Sleeve2SkillUncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 5 · SlaySpireDB