Slay the Spire 2
Cards
- Entrench


EntrenchDouble your Block.
Skill
2Skill, Event, Cost 2 


Escape PlanDraw 1 card.
If you draw a Skill, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


ExpertiseDraw cards until you have 6 in your Hand.
Skill
1Skill, Uncommon, Cost 1


ExposeRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Feeding FrenzyGain 5 Strength this turn.
Skill
0Skill, Event, Cost 0


FlankingThe enemy takes double attack damage from other players this turn.
Skill
2Skill, Uncommon, Cost 2


FollyUnplayable.
Innate.
Ethereal.
Eternal.
CurseCurse, Curse


Frantic EscapeGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Status
1Status, Status, Cost 1


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


GreedUnplayable.
Eternal.
CurseCurse, Curse


GuiltyUnplayable.
Removed from your Deck after 5 combats.
CurseCurse, Curse


Hand TrickGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Skill
1Skill, Uncommon, Cost 1


HazeSly.
Apply 4 Poison to ALL enemies.
Skill
3Skill, Uncommon, Cost 3



Skill
0


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


InjuryUnplayable.
CurseCurse, Curse


Knife TrapPlay every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


Leg SweepApply 2 Weak.
Gain 11 Block.
Skill
2Skill, Uncommon, Cost 2


LuminesceRetain.
Gain
.
Exhaust.
Skill
0Skill, Token, Cost 0


MalaiseEnemy loses X Strength. Apply X Weak.
Exhaust.
Skill
0Skill, Rare, Cost 0


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


Minion SacrificeGain 8 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


MirageGain Block equal to Poison on ALL enemies.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


NightmareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Skill
3Skill, Rare, Cost 3


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


Piercing WailALL enemies lose 6 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


PreparedDraw 1 card.
Discard 1 card.
Skill
0Skill, Common, Cost 0


ReflexSly.
Draw 2 cards.
Skill
3Skill, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


ScareApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Shadow StepDiscard your Hand.
Next turn, Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


ShadowmeldDouble your Block gain this turn.
Skill
1Skill, Rare, Cost 1