Slay the Spire 2
Cards



AdrenalineGain
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


AssassinateInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Blade of InkAdd 2 Inky Shivs into your Hand.
Skill
1Skill, Rare, Cost 1


Bullet TimeYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Skill
3Skill, Rare, Cost 3


BurstThis turn, your next Skill is played an extra time.
Skill
1Skill, Rare, Cost 1


Byrd SwoopDeal 14 damage.
Attack
0Attack, Event, Cost 0- Clash


ClashCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Attack
0Attack, Event, Cost 0 


Corrosive WaveWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Skill
1Skill, Rare, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1- Distraction


DistractionAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Event, Cost 1 - Dual Wield


Dual WieldChoose an Attack or Power card. Add a copy of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Echoing SlashDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1


EnlightenmentReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


EntrenchDouble your Block.
Skill
2Skill, Event, Cost 2 


ExterminateDeal 3 damage to ALL enemies 4 times.
Attack
1Attack, Event, Cost 1


Feeding FrenzyGain 5 Strength this turn.
Skill
0Skill, Event, Cost 0


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


Giant RockDeal 16 damage.
Attack
1Attack, Token, Cost 1


Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Knife TrapPlay every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


LuminesceRetain.
Gain
.
Exhaust.
Skill
0Skill, Token, Cost 0- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


MalaiseEnemy loses X Strength. Apply X Weak.
Exhaust.
Skill
0Skill, Rare, Cost 0


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion SacrificeGain 8 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


MurderDeal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Attack
3Attack, Rare, Cost 3


NeutralizeDeal 3 damage.
Apply 1 Weak.
Attack
0Attack, Basic, Cost 0


NightmareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Skill
3Skill, Rare, Cost 3- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Shadow StepDiscard your Hand.
Next turn, Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


ShadowmeldDouble your Block gain this turn.
Skill
1Skill, Rare, Cost 1