Slay the Spire 2
Cards



Acrobatics+Draw 4 cards.
Discard 1 card.
Skill
1Skill, Uncommon, Cost 1


Adrenaline+Gain 
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Anticipate+Gain 3 Dexterity this turn.
Skill
0Skill, Common, Cost 0


Assassinate+Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Backflip+Gain 8 Block.
Draw 2 cards.
Skill
1Skill, Common, Cost 1


Backstab+Innate.
Deal 15 damage.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Blade Dance+Add 4 Shivs into your Hand.
Exhaust.
Skill
1Skill, Common, Cost 1


Blade of Ink+Add 3 Inky Shivs into your Hand.
Skill
1Skill, Rare, Cost 1


Blur+Gain 8 Block.
Block is not removed at the start of your next turn.
Skill
1Skill, Uncommon, Cost 1


Bouncing Flask+Apply 3 Poison to a random enemy 4 times.
Skill
2Skill, Uncommon, Cost 2


Bubble Bubble+If the enemy has Poison, apply 12 Poison.
Skill
1Skill, Uncommon, Cost 1


Bullet Time+You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Skill
2Skill, Rare, Cost 2


Burst+This turn, your next 2 Skills are played an extra time.
Skill
1Skill, Rare, Cost 1


Byrd Swoop+Deal 18 damage.
Attack
0Attack, Event, Cost 0


Calculated Gamble+Retain.
Discard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0- Clash


Clash+Can only be played if every card in your Hand is an Attack.
Deal 18 damage.
Attack
0Attack, Event, Cost 0 


Cloak and Dagger+Gain 6 Block.
Add 2 Shivs into your Hand.
Skill
1Skill, Common, Cost 1


Corrosive Wave+Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Skill
1Skill, Rare, Cost 1


Dagger Spray+Deal 6 damage to ALL enemies twice.
Attack
1Attack, Common, Cost 1


Dagger Throw+Deal 12 damage.
Draw 1 card.
Discard 1 card.
Attack
1Attack, Common, Cost 1


Dash+Gain 13 Block.
Deal 13 damage.
Attack
2Attack, Uncommon, Cost 2


Deadly Poison+Apply 7 Poison.
Skill
1Skill, Common, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Deflect+Gain 7 Block.
Skill
0Skill, Common, Cost 0- Distraction


Distraction+Add a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Event, Cost 0 


Dodge and Roll+Gain 6 Block.
Next turn, gain 6 Block.
Skill
1Skill, Common, Cost 1- Dual Wield


Dual Wield+Choose an Attack or Power card. Add 2 copies of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Echoing Slash+Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1


Enlightenment+Reduce the cost of ALL cards in your Hand to 1 this combat.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


Entrench+Double your Block.
Skill
1Skill, Event, Cost 1 


Escape Plan+Draw 1 card.
If you draw a Skill, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Expertise+Draw cards until you have 7 in your Hand.
Skill
1Skill, Uncommon, Cost 1


Expose+Remove all Artifact and Block from the enemy.
Apply 3 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Exterminate+Deal 4 damage to ALL enemies 4 times.
Attack
1Attack, Event, Cost 1


Feeding Frenzy+Gain 7 Strength this turn.
Skill
0Skill, Event, Cost 0


Finisher+Deal 8 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1