Slay the Spire 2

Cards

136 / 115 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Bodyguard1SkillBasicSummon 5.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrd Swoop0AttackEventDeal 14 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Cloak and Dagger1SkillCommonGain 6 Block.
Add 1 Shiv into your Hand.
ClumsyXCurseCurseUnplayable.
Ethereal.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dagger Spray1AttackCommonDeal 4 damage to ALL enemies twice.
Dagger Throw1AttackCommonDeal 9 damage.
Draw 1 card.
Discard 1 card.
DazedXStatusStatusUnplayable.
Ethereal.
Deadly Poison1SkillCommonApply 5 Poison.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defile1AttackCommonEthereal.
Deal 13 damage.
Deflect0SkillCommonGain 4 Block.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dodge and Roll1SkillCommonGain 4 Block.
Next turn, gain 4 Block.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Drain Power1AttackCommonDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB