Slay the Spire 2

Cards

136 / 52 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Knife Trap2SkillRarePlay every Shiv in your Exhaust Pile on the enemy.
Malaise0SkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Misery0AttackRareDeal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Murder3AttackRareDeal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Neurosurge0PowerRareGain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Nightmare3SkillRareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Oblivion0SkillRareWhenever you play a card this turn, apply 3 Doom to the enemy.
Reanimate3SkillRareSummon 20.
Exhaust.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Seance1SkillRareEthereal.
Transform a card in your Draw Pile into Soul.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB