Slay the Spire 2
Cards



AccuracyShivs deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


AcrobaticsDraw 3 cards.
Discard 1 card.
Skill
1Skill, Uncommon, Cost 1


Ascender's BaneUnplayable.
Ethereal.
Eternal.
CurseCurse, Curse


BackstabInnate.
Deal 11 damage.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Bad LuckUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
CurseCurse, Curse


BeckonAt the end of your turn, if this is in your Hand,
lose 6 HP.
Status
1Status, Status, Cost 1


BlurGain 5 Block.
Block is not removed at the start of your next turn.
Skill
1Skill, Uncommon, Cost 1


BodyguardSummon 5.
Skill
1Skill, Basic, Cost 1


Bone ShardsIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Attack
1Attack, Uncommon, Cost 1


Borrowed TimeGain 4
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


Bouncing FlaskApply 3 Poison to a random enemy 3 times.
Skill
2Skill, Uncommon, Cost 2


Bubble BubbleIf the enemy has Poison, apply 9 Poison.
Skill
1Skill, Uncommon, Cost 1


BurnUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
StatusStatus, Status


BuryDeal 52 damage.
Attack
4Attack, Uncommon, Cost 4


Byrd SwoopDeal 14 damage.
Attack
0Attack, Event, Cost 0


Byrdonis EggUnplayable.
Can be hatched at a Rest Site.
QuestQuest, Quest


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


Calculated GambleDiscard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


CaltropsWhenever you are attacked, deal 3 damage back.
Power
1Power, Event, Cost 1


Capture SpiritEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1- Clash


ClashCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Attack
0Attack, Event, Cost 0 


CleanseSummon 3.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


ClumsyUnplayable.
Ethereal.
CurseCurse, Curse


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Curse of the BellUnplayable.
Eternal.
CurseCurse, Curse


Danse MacabreWhenever you play a card that costs 
or more, gain 4 Block.
Power
1Power, Uncommon, Cost 1


DashGain 10 Block.
Deal 10 damage.
Attack
2Attack, Uncommon, Cost 2


DazedUnplayable.
Ethereal.
StatusStatus, Status


Death MarchDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Attack
1Attack, Uncommon, Cost 1


DeathbringerApply 21 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's DoorGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


DebilitateDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Attack
1Attack, Uncommon, Cost 1


DebrisExhaust.
Status
1Status, Status, Cost 1


DebtUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
CurseCurse, Curse


DecayUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
CurseCurse, Curse


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1