Slay the Spire 2
Cards



Royal GambleGain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


ScareApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Sentry ModeAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
2Power, Rare, Cost 2


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse



Skill
0


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


SkewerDeal 8 damage X times.
Attack
0Attack, Uncommon, Cost 0


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


SliceDeal 6 damage.
Attack
0Attack, Common, Cost 0


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SnakebiteRetain.
Apply 7 Poison.
Skill
2Skill, Common, Cost 2


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


SootUnplayable.
StatusStatus, Status


SoulDraw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


StardustDeal 5 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


SuppressInnate.
Deal 11 damage.
Apply 3 Weak.
Attack
0Attack, Ancient, Cost 0


Sweeping GazeEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Attack
0Attack, Token, Cost 0


Sword SageSovereign Blade gains Replay 1.
Power
2Power, Rare, Cost 2


The ScytheDeal 13 damage.
Permanently increase this card's damage by 4.
Exhaust.
Attack
2Attack, Rare, Cost 2


Time's UpDeal damage equal to the enemy's Doom.
Exhaust.
Attack
2Attack, Rare, Cost 2


Toric ToughnessGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


UndeathGain 7 Block.
Add a copy of this card into your Discard Pile.
Skill
0Skill, Rare, Cost 0


UntouchableSly.
Gain 6 Block.
Skill
2Skill, Common, Cost 2


Up My SleeveAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Waste AwayGain 1 less
per turn.
StatusStatus, Status


WishPut a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


WispGain
.
Exhaust.
Skill
0Skill, Common, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status