Slay the Spire 2

Cards

136 / 187 Cards

NameCostTypeRarityCard text
Accuracy1PowerUncommonShivs deal 4 additional damage.
Acrobatics1SkillUncommonDraw 3 cards.
Discard 1 card.
Alignment0SkillUncommonGain .
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Blur1SkillUncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bodyguard1SkillBasicSummon 5.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Bubble Bubble1SkillUncommonIf the enemy has Poison, apply 9 Poison.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Bury4AttackUncommonDeal 52 damage.
Byrd Swoop0AttackEventDeal 14 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
DazedXStatusStatusUnplayable.
Ethereal.
Death March1AttackUncommonDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB