Slay the Spire 2

Cards

136 / 112 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Acrobatics1SkillUncommonDraw 3 cards.
Discard 1 card.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Afterlife1SkillCommonSummon 6.
Exhaust.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Blur1SkillUncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bodyguard1SkillBasicSummon 5.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Bubble Bubble1SkillUncommonIf the enemy has Poison, apply 9 Poison.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Cloak and Dagger1SkillCommonGain 6 Block.
Add 1 Shiv into your Hand.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Deadly Poison1SkillCommonApply 5 Poison.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Deflect0SkillCommonGain 4 Block.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB