Slay the Spire 2

Cards

73108 / 236 Cards

NameCostTypeRarityCard text
Expertise1SkillUncommonDraw cards until you have 6 in your Hand.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Falling Star0AttackBasicDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Footwork1PowerUncommonGain 2 Dexterity.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Gamma Blast0AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Gather Light1SkillCommonGain 8 Block.
Gain .
Genesis2PowerRareAt the start of your turn, gain .
Glimmer1SkillUncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glitterstream2SkillCommonGain 11 Block.
Next turn, gain 5 Block.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hand Trick1SkillUncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Haze3SkillUncommonSly.
Apply 4 Poison to ALL enemies.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Hegemony2AttackUncommonDeal 15 damage.
Next turn, gain .
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Hidden Cache1SkillCommonGain .
Next turn, gain .
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB