Slay the Spire 2

Cards

145180 / 236 Cards

NameCostTypeRarityCard text
Omnislice0AttackUncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Orbit2PowerUncommonEvery 4 you spend,
gain .
Outbreak1PowerUncommonEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Pale Blue Dot1PowerUncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Phantom Blades1PowerUncommonShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Piercing Wail1SkillCommonALL enemies lose 6 Strength this turn.
Exhaust.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Poisoned Stab1AttackCommonDeal 6 damage.
Apply 3 Poison.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Precise Cut0AttackUncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Prophesize2SkillUncommonDraw 6 cards.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rally2SkillRareALL players gain 12 Block.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Clear all
Cards · Slay the Spire 2 · Page 5 · SlaySpireDB