Slay the Spire 2

Cards

217236 / 236 Cards

NameCostTypeRarityCard text
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Terraforming1SkillUncommonGain 6 Vigor.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Smith1SkillRareForge 30.
Thinking Ahead0SkillUncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Tyranny1PowerRareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Ultimate Defend1SkillUncommonGain 11 Block.
Ultimate Strike1AttackUncommonDeal 14 damage.
Untouchable2SkillCommonSly.
Gain 6 Block.
Up My Sleeve2SkillUncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Venerate1SkillBasicGain .
Void Form3PowerRareEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Volley0AttackUncommonDeal 10 damage to a random enemy X times.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
Wrought in War1AttackCommonDeal 7 damage.
Forge 7.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB