Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 6 Thorns. | |
| 1 | Power | Rare | Poison is triggered 2 additional times. | |
| 1 | Power | Uncommon | Shivs deal 6 additional damage. | |
| 1 | Skill | Uncommon | Draw 4 cards. Discard 1 card. | |
| 0 | Skill | Rare | Gain Draw 2 cards. Exhaust. | |
| 1 | Power | Rare | Innate. Whenever you play a card, gain 1 Block. | |
| 0 | Skill | Uncommon | Gain | |
| 0 | Skill | Common | Gain 3 Dexterity this turn. | |
| 1 | Power | Rare | Innate. Whenever you create a card, gain 1 Strength. | |
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| 0 | Attack | Rare | Innate. Deal 13 damage. Apply 2 Vulnerable. Exhaust. | |
| 0 | Attack | Common | Deal 8 damage to ALL enemies twice. | |
| 1 | Skill | Common | Gain 8 Block. Draw 2 cards. | |
| 0 | Attack | Uncommon | Innate. Deal 15 damage. Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 1 | Attack | Rare | Deal 7 damage. Forge 7. Forges an additional 7 for every other time you've hit the enemy this turn. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| 1 | Skill | Common | Choose a card in your Hand to Transform into Minion Strike+. | |
| 0 | Skill | Rare | Innate. Draw 1 card. Gain Gain Forge 5. Exhaust. | |
| 1 | Power | Uncommon | Whenever you spend or gain | |
| 1 | Skill | Common | Add 4 Shivs into your Hand. Exhaust. | |
| 1 | Skill | Rare | Add 3 Inky Shivs into your Hand. | |
| 1 | Skill | Uncommon | Gain 8 Block. Block is not removed at the start of your next turn. | |
| 3 | Attack | Rare | Deal 24 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 4 times. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 12 Poison. | |
| 2 | Skill | Rare | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn. | |
| 2 | Skill | Uncommon | Gain 15 Block. Forge 13. | |
| 1 | Skill | Rare | Add 4 random Colorless cards into your Hand. Exhaust. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 1 | Skill | Rare | This turn, your next 2 Skills are played an extra time. | |
| 0 | Attack | Event | Deal 18 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 0 | Skill | Uncommon | Retain. Discard your Hand, then draw that many cards. Exhaust. | |
| 1 | Power | Event | Whenever you are attacked, deal 5 damage back. | |
| 2 | Attack | Common | Deal 6 damage 4 times. |