Slay the Spire 2
Cards



Adrenaline+Gain 
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Alignment+Gain 

.
Skill
0Skill, Uncommon, Cost 0


Anticipate+Gain 3 Dexterity this turn.
Skill
0Skill, Common, Cost 0


Assassinate+Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Astral Pulse+Deal 8 damage to ALL enemies twice.
Attack
0Attack, Common, Cost 0


Backstab+Innate.
Deal 15 damage.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Big Bang+Innate.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


Bouncing Flask+Apply 3 Poison to a random enemy 4 times.
Skill
2Skill, Uncommon, Cost 2


Bullet Time+You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Skill
2Skill, Rare, Cost 2


Bulwark+Gain 15 Block.
Forge 13.
Skill
2Skill, Uncommon, Cost 2


Calculated Gamble+Retain.
Discard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Celestial Might+Deal 6 damage 4 times.
Attack
2Attack, Common, Cost 2


Cloak of Stars+Gain 10 Block.
Skill
0Skill, Common, Cost 0


Collision Course+Deal 15 damage.
Add a Debris into your Hand.
Attack
0Attack, Common, Cost 0


Comet+Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Dash+Gain 13 Block.
Deal 13 damage.
Attack
2Attack, Uncommon, Cost 2


Decisions, Decisions+Draw 5 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0


Deflect+Gain 7 Block.
Skill
0Skill, Common, Cost 0


Envenom+Whenever an Attack deals unblocked damage, apply 2 Poison.
Power
2Power, Rare, Cost 2


Escape Plan+Draw 1 card.
If you draw a Skill, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Expose+Remove all Artifact and Block from the enemy.
Apply 3 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Falling Star+Deal 12 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
0Attack, Basic, Cost 0


Fan of Knives+Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Gamma Blast+Deal 18 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
0Attack, Uncommon, Cost 0


Genesis+At the start of your turn, gain 

.
Power
2Power, Rare, Cost 2


Glitterstream+Gain 13 Block.
Next turn, gain 7 Block.
Skill
2Skill, Common, Cost 2


Grand Finale+Can only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


GUARDS!!!+Transform any number of cards in your Hand into Minion Sacrifice+.
Exhaust.
Skill
2Skill, Rare, Cost 2


Heavenly Drill+Deal 10 damage X times.
Double X if it's 4 or more.
Attack
0Attack, Rare, Cost 0


Hegemony+Deal 18 damage.
Next turn, gain

.
Attack
2Attack, Uncommon, Cost 2


Heirloom Hammer+Deal 25 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2



Skill
0


Knife Trap+Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


Know Thy Place+Apply 1 Weak.
Apply 1 Vulnerable.
Skill
0Skill, Common, Cost 0


Largesse+Another player adds 1 random Upgraded Colorless card to their Hand.
Skill
0Skill, Uncommon, Cost 0


Leg Sweep+Apply 3 Weak.
Gain 14 Block.
Skill
2Skill, Uncommon, Cost 2