Slay the Spire 2
The Silent · Cards



AccelerantPoison is triggered 1 additional time.
Power
1Power, Rare, Cost 1


AccuracyShivs deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


AfterimageWhenever you play a card, gain 1 Block.
Power
1Power, Rare, Cost 1


Dagger SprayDeal 4 damage to ALL enemies twice.
Attack
1Attack, Common, Cost 1


Dagger ThrowDeal 9 damage.
Draw 1 card.
Discard 1 card.
Attack
1Attack, Common, Cost 1


Echoing SlashDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1


FinisherDeal 6 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1


FlechettesDeal 5 damage for each Skill in your Hand.
Attack
1Attack, Uncommon, Cost 1


Flick-FlackSly.
Deal 6 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


FootworkGain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


Leading StrikeDeal 3 damage.
Add 2 Shivs into your Hand.
Attack
1Attack, Common, Cost 1


Memento MoriDeal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Attack
1Attack, Uncommon, Cost 1


Noxious FumesAt the start of your turn, apply 2 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


OutbreakEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Phantom BladesShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Power
1Power, Uncommon, Cost 1


Poisoned StabDeal 6 damage.
Apply 3 Poison.
Attack
1Attack, Common, Cost 1


StrangleDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Attack
1Attack, Uncommon, Cost 1


StrikeDeal 6 damage.
Attack
1Attack, Basic, Cost 1


Sucker PunchDeal 8 damage.
Apply 1 Weak.
Attack
1Attack, Common, Cost 1


The HuntDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Attack
1Attack, Rare, Cost 1


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


Well-Laid PlansAt the end of your turn, Retain up to 1 card.
Power
1Power, Uncommon, Cost 1