Slay the Spire 2
The Silent · Cards



Master PlannerWhen you play a Skill, it gains Sly.
Power
2Power, Rare, Cost 2


MirageGain Block equal to Poison on ALL enemies.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


NightmareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Skill
3Skill, Rare, Cost 3


Noxious FumesAt the start of your turn, apply 2 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


OutbreakEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Phantom BladesShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Power
1Power, Uncommon, Cost 1


Piercing WailALL enemies lose 6 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


PreparedDraw 1 card.
Discard 1 card.
Skill
0Skill, Common, Cost 0


ReflexSly.
Draw 2 cards.
Skill
3Skill, Uncommon, Cost 3


ScareApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


Shadow StepDiscard your Hand.
Next turn, Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


ShadowmeldDouble your Block gain this turn.
Skill
1Skill, Rare, Cost 1


SnakebiteRetain.
Apply 7 Poison.
Skill
2Skill, Common, Cost 2


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Storm of SteelDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Skill
1Skill, Rare, Cost 1


SurvivorGain 8 Block.
Discard 1 card.
Skill
1Skill, Basic, Cost 1


TacticianSly.
Gain
.
Skill
3Skill, Uncommon, Cost 3


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


UntouchableSly.
Gain 6 Block.
Skill
2Skill, Common, Cost 2


Up My SleeveAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


Well-Laid PlansAt the end of your turn, Retain up to 1 card.
Power
1Power, Uncommon, Cost 1