Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Uncommon | Draw 3 cards. Discard 1 card. | |
| 0 | Skill | Rare | Gain Draw 2 cards. Exhaust. | |
| 1 | Skill | Common | Summon 6. Exhaust. | |
| 1 | Skill | Rare | Procure a random potion. Exhaust. | |
| 0 | Skill | Uncommon | Gain | |
| 0 | Attack | Common | Deal 6 damage. Add a copy of this card into your Discard Pile. | |
| 1 | Skill | Rare | Put every Rare card from your Draw Pile into your Hand. Exhaust. | |
| 0 | Skill | Common | Gain 2 Dexterity this turn. | |
| 1 | Skill | Ancient | Ethereal. Gain 1 Intangible. Exhaust. | |
| 1 | Skill | Common | Gain 5 Block. Upgrade a card in your Hand. | |
| 1 | Attack | Uncommon | Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile. | |
| 0 | Attack | Rare | Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust. | |
| 0 | Attack | Common | Deal 6 damage to ALL enemies twice. | |
| 1 | Skill | Common | Gain 5 Block. Draw 2 cards. | |
| 0 | Attack | Uncommon | Innate. Deal 11 damage. Exhaust. | |
| 1 | Attack | Common | Deal 7 damage. Channel 1 Lightning. | |
| 1 | Attack | Common | Deal 5 damage for each Channeled Orb. | |
| 0 | Skill | Uncommon | Draw 3 cards. You cannot draw additional cards this turn. | |
| 0 | Attack | Common | Deal 3 damage. Apply 1 Vulnerable. | |
| 1 | Attack | Rare | Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| 1 | Skill | Common | Choose a card in your Hand to Transform into Minion Strike. | |
| 0 | Skill | Uncommon | Another player gains | |
| 0 | Skill | Rare | Draw 1 card. Gain Gain Forge 5. Exhaust. | |
| 1 | Skill | Common | Add 3 Shivs into your Hand. Exhaust. | |
| 1 | Skill | Rare | Add 2 Inky Shivs into your Hand. | |
| 1 | Attack | Common | Deal 8 damage. Apply Doom equal to damage dealt. | |
| 0 | Skill | Common | Lose 3 HP. Gain | |
| 1 | Skill | Uncommon | Gain 5 Block. Block is not removed at the start of your next turn. | |
| 1 | Attack | Common | Deal damage equal to your Block. | |
| 1 | Skill | Basic | Summon 5. | |
| 0 | Attack | Rare | Deal 3 damage. At the start of your next turn, return this to your Hand. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies. | |
| 0 | Skill | Common | Gain 6 Block. Add a Dazed into your Discard Pile. | |
| 0 | Skill | Uncommon | Innate. Gain 10 Block. Exhaust. | |
| 1 | Skill | Uncommon | Gain 4 Cards cost an additional |