Slay the Spire 2

Cards

3772 / 254 Cards

NameCostTypeRarityCard text
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cloak of Stars0SkillCommonGain 7 Block.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Deflect0SkillCommonGain 4 Block.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Clear all
Cards · Slay the Spire 2 · Page 2 · SlaySpireDB