Slay the Spire 2
Cards



AlignmentGain 
.
Skill
0Skill, Uncommon, Cost 0


AnticipateGain 2 Dexterity this turn.
Skill
0Skill, Common, Cost 0


ApotheosisInnate.
Upgrade ALL your cards.
Exhaust.
Skill
2Skill, Ancient, Cost 2


Battle TranceDraw 3 cards.
You cannot draw additional cards this turn.
Skill
0Skill, Uncommon, Cost 0


Believe in YouAnother player gains 
.
Skill
0Skill, Uncommon, Cost 0


Blood WallLose 2 HP.
Gain 16 Block.
Skill
2Skill, Common, Cost 2


BloodlettingLose 3 HP.
Gain
.
Skill
0Skill, Common, Cost 0


Boost AwayGain 6 Block.
Add a Dazed into your Discard Pile.
Skill
0Skill, Common, Cost 0


Boot SequenceInnate.
Gain 10 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Bouncing FlaskApply 3 Poison to a random enemy 3 times.
Skill
2Skill, Uncommon, Cost 2


Brightest FlameGain 
.
Draw 2 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


BulwarkGain 12 Block.
Forge 10.
Skill
2Skill, Uncommon, Cost 2


Calculated GambleDiscard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


CatastrophePlay 2 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


ChillChannel 1 Frost for each enemy.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Cloak of StarsGain 7 Block.
Skill
0Skill, Common, Cost 0


Dark ShacklesEnemy loses 9 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DeathbringerApply 21 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


DeflectGain 4 Block.
Skill
0Skill, Common, Cost 0


DelayGain 11 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


Demonic ShieldLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DirgeSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


EnlightenmentReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


EntrenchDouble your Block.
Skill
2Skill, Event, Cost 2 


EquilibriumGain 13 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


Escape PlanDraw 1 card.
If you draw a Skill, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


Expect a FightGain
for each Attack in your Hand.
You cannot gain
additional
this turn.
Skill
2Skill, Uncommon, Cost 2


ExposeRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Feeding FrenzyGain 5 Strength this turn.
Skill
0Skill, Event, Cost 0


FinesseGain 4 Block.
Draw 1 card.
Skill
0Skill, Uncommon, Cost 0


Flame BarrierGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Skill
2Skill, Uncommon, Cost 2


FlankingThe enemy takes double attack damage from other players this turn.
Skill
2Skill, Uncommon, Cost 2


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


GlacierGain 6 Block.
Channel 2 Frost.
Skill
2Skill, Uncommon, Cost 2


GlitterstreamGain 11 Block.
Next turn, gain 5 Block.
Skill
2Skill, Common, Cost 2



Skill
0