Slay the Spire 2
Cards



Adaptive Strike+Deal 23 damage.
Add a 0
copy of this card into your Discard Pile.
Attack
2Attack, Rare, Cost 2


Adrenaline+Gain 
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Alchemize+Procure a random potion.
Exhaust.
Skill
0Skill, Rare, Cost 0


Alignment+Gain 

.
Skill
0Skill, Uncommon, Cost 0


All for One+Deal 14 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Attack
2Attack, Rare, Cost 2


Assassinate+Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Automation+Every 10 cards you draw, gain
.
Power
0Power, Uncommon, Cost 0


Backstab+Innate.
Deal 15 damage.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Barricade+Block is not removed at the start of your turn.
Power
2Power, Rare, Cost 2


Battle Trance+Draw 4 cards.
You cannot draw additional cards this turn.
Skill
0Skill, Uncommon, Cost 0


Believe in You+Another player gains 

.
Skill
0Skill, Uncommon, Cost 0


Big Bang+Innate.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


Bolas+Deal 4 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


Boot Sequence+Innate.
Gain 13 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Bouncing Flask+Apply 3 Poison to a random enemy 4 times.
Skill
2Skill, Uncommon, Cost 2


Brand+Lose 1 HP.
Exhaust 1 card.
Gain 2 Strength.
Skill
0Skill, Rare, Cost 0


Buffer+Prevent the next 2 times you would lose HP.
Power
2Power, Rare, Cost 2


Bulk Up+Lose 1 Orb Slot.
Gain 3 Strength.
Gain 3 Dexterity.
Power
2Power, Uncommon, Cost 2


Bullet Time+You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Skill
2Skill, Rare, Cost 2


Bully+Deal 4 damage.
Deals 3 additional damage for each Vulnerable on the enemy.
Attack
0Attack, Uncommon, Cost 0


Bulwark+Gain 15 Block.
Forge 13.
Skill
2Skill, Uncommon, Cost 2


Calamity+Whenever you play an Attack, add a random Attack into your Hand.
Power
2Power, Rare, Cost 2


Calculated Gamble+Retain.
Discard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Catastrophe+Play 3 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


Chill+Channel 1 Frost for each enemy.
Skill
0Skill, Uncommon, Cost 0


Comet+Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Consuming Shadow+Channel 3 Dark.
At the end of your turn, Evoke your leftmost Orb.
Power
2Power, Rare, Cost 2


Creative AI+At the start of your turn, add a random Power into your Hand.
Power
2Power, Rare, Cost 2


Dark Shackles+Enemy loses 15 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Dash+Gain 13 Block.
Deal 13 damage.
Attack
2Attack, Uncommon, Cost 2


Deathbringer+Apply 26 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Decisions, Decisions+Draw 5 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0


Delay+Gain 13 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


Demesne+Ethereal.
At the start of your turn, gain
and draw 1 additional card.
Power
2Power, Rare, Cost 2


Demonic Shield+Lose 1 HP.
Give another player Block equal to your Block.
Skill
0Skill, Uncommon, Cost 0


Dirge+Summon 4 X times.
Add X Souls+ into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0