Slay the Spire 2

Cards

136 / 101 Cards

NameCostTypeRarityCard text
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Alignment0SkillUncommonGain .
Anticipate0SkillCommonGain 2 Dexterity this turn.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Believe in You0SkillUncommonAnother player gains .
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Calculated Gamble0SkillUncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cloak of Stars0SkillCommonGain 7 Block.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Deflect0SkillCommonGain 4 Block.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Feeding Frenzy0SkillEventGain 5 Strength this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB