Slay the Spire 2

Cards

136 / 67 Cards

NameCostTypeRarityCard text
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Bludgeon3AttackUncommonDeal 32 damage.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Bury4AttackUncommonDeal 52 damage.
Byrd Swoop0AttackEventDeal 14 damage.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Falling Star0AttackBasicDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Fetch0AttackUncommonOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Gamma Blast0AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Jackpot3AttackRareDeal 25 damage.
Add 3 random 0 cards into your Hand.
Kingly Kick4AttackUncommonDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Knockdown3AttackRareDeal 10 damage.
The enemy takes double damage from other players this turn.
Knockout Blow3AttackUncommonDeal 30 damage.
If this kills an enemy, gain 5.
Lunar Blast0AttackUncommonDeal 4 damage for each Skill already played this turn.
Make It So0AttackRareDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB