Slay the Spire 2

Cards

116 / 16 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Barricade3PowerRareBlock is not removed at the start of your turn.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Eternal Armor3PowerRareGain 9 Plating.
Neurosurge0PowerRareGain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Void Form3PowerRareEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Wraith Form3PowerAncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB