Slay the Spire 2
Cards



AdrenalineGain
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Ascender's BaneUnplayable.
Ethereal.
Eternal.
CurseCurse, Curse


AssassinateInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Bad LuckUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
CurseCurse, Curse


Big BangDraw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


BolasDeal 3 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


BrandLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Skill
0Skill, Rare, Cost 0


Brightest FlameGain 
.
Draw 2 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


BurnUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
StatusStatus, Status


Byrd SwoopDeal 14 damage.
Attack
0Attack, Event, Cost 0


Byrdonis EggUnplayable.
Can be hatched at a Rest Site.
QuestQuest, Quest


CascadePlay the top X cards of your Draw Pile.
Skill
XSkill, Rare, Cost X- Clash


ClashCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Attack
0Attack, Event, Cost 0 


ClumsyUnplayable.
Ethereal.
CurseCurse, Curse


CometDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Curse of the BellUnplayable.
Eternal.
CurseCurse, Curse


DazedUnplayable.
Ethereal.
StatusStatus, Status


DebtUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
CurseCurse, Curse


DecayUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
CurseCurse, Curse


Decisions, DecisionsDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0- Deprecated Card


Deprecated CardThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
Status
0Status, Status, Cost 0 


DisintegrationAt the end of your turn, take 6 damage.
StatusStatus, Status


DoubtUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
CurseCurse, Curse


EnlightenmentReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Skill
0Skill, Event, Cost 0


EradicateRetain.
Deal 11 damage X times.
Attack
0Attack, Rare, Cost 0


Falling StarDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
0Attack, Basic, Cost 0


Feeding FrenzyGain 5 Strength this turn.
Skill
0Skill, Event, Cost 0


FollyUnplayable.
Innate.
Ethereal.
Eternal.
CurseCurse, Curse


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


GreedUnplayable.
Eternal.
CurseCurse, Curse


GuiltyUnplayable.
Removed from your Deck after 5 combats.
CurseCurse, Curse


Heavenly DrillDeal 8 damage X times.
Double X if it's 4 or more.
Attack
0Attack, Rare, Cost 0


Helix DrillDeal 3 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


InjuryUnplayable.
CurseCurse, Curse