Slay the Spire 2
Cards



Adrenaline+Gain 
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Alchemize+Procure a random potion.
Exhaust.
Skill
0Skill, Rare, Cost 0


Assassinate+Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Attack
0Attack, Rare, Cost 0


Big Bang+Innate.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Skill
0Skill, Rare, Cost 0


Bolas+Deal 4 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


Brand+Lose 1 HP.
Exhaust 1 card.
Gain 2 Strength.
Skill
0Skill, Rare, Cost 0


Cascade+Play the top X+1 cards of your Draw Pile.
Skill
XSkill, Rare, Cost X


Comet+Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Decisions, Decisions+Draw 5 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Skill
0Skill, Rare, Cost 0


Eradicate+Retain.
Deal 14 damage X times.
Attack
0Attack, Rare, Cost 0


Grand Finale+Can only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Heavenly Drill+Deal 10 damage X times.
Double X if it's 4 or more.
Attack
0Attack, Rare, Cost 0


Helix Drill+Deal 5 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0


Make It So+Deal 9 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Attack
0Attack, Rare, Cost 0


Malaise+Enemy loses X+1 Strength. Apply X+1 Weak.
Exhaust.
Skill
0Skill, Rare, Cost 0


Master of Strategy+Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Misery+Retain.
Deal 9 damage.
Apply any debuffs on the enemy to ALL other enemies.
Attack
0Attack, Rare, Cost 0


Modded+Gain 1 Orb Slot.
Draw 2 cards. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Multi-Cast+Evoke your rightmost Orb X+1 times.
Skill
0Skill, Rare, Cost 0


Neurosurge+Gain 4
.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Power
0Power, Rare, Cost 0


Nostalgia+The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
0Power, Rare, Cost 0


Oblivion+Whenever you play a card this turn, apply 4 Doom to the enemy.
Skill
0Skill, Rare, Cost 0


Offering+Lose 6 HP.
Gain
.
Draw 5 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Pact's End+If you have 3 or more cards in your Exhaust Pile,
deal 23 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Primal Force+Transform all Attacks in your Hand into Giant Rock+.
Skill
0Skill, Rare, Cost 0


Reboot+Shuffle ALL your cards into your Draw Pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Sacrifice+Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
0Skill, Rare, Cost 0


Seance+Ethereal.
Transform a card in your Draw Pile into Soul.
Skill
0Skill, Rare, Cost 0


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Shadow Step+Discard your Hand.
Next turn, Attacks deal double damage.
Skill
0Skill, Rare, Cost 0


Shadowmeld+Double your Block gain this turn.
Skill
0Skill, Rare, Cost 0



Skill
0


Signal Boost+The next Power you play is played an additional time.
Exhaust.
Skill
0Skill, Rare, Cost 0


Supercritical+Gain 6
.
Exhaust.
Skill
0Skill, Rare, Cost 0


Tank+Take double damage from enemies.
Allies take half damage from enemies.
Power
0Power, Rare, Cost 0