Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Uncommon | Shivs deal 4 additional damage. | |
| 1 | Skill | Uncommon | Draw 3 cards. Discard 1 card. | |
| 1 | Attack | Uncommon | Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile. | |
| 1 | Power | Uncommon | Every 10 cards you draw, gain | |
| 1 | Power | Uncommon | Whenever you spend or gain | |
| 3 | Attack | Uncommon | Deal 32 damage. | |
| 1 | Skill | Uncommon | Gain 5 Block. Block is not removed at the start of your next turn. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies. | |
| 1 | Skill | Uncommon | Gain 4 Cards cost an additional | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 3 times. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 9 Poison. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity. | |
| 2 | Skill | Uncommon | Gain 12 Block. Forge 10. | |
| 1 | Skill | Uncommon | Exhaust 1 card. Draw 2 cards. | |
| 4 | Attack | Uncommon | Deal 52 damage. | |
| 1 | Power | Uncommon | Osty's attacks deal 4 additional damage. | |
| 1 | Power | Uncommon | Gain 2 Orb Slots. | |
| 1 | Skill | Uncommon | Enemy loses 3 HP. Add 3 Souls into your Draw Pile. | |
| 2 | Skill | Uncommon | Play 2 random cards from your Draw Pile. | |
| 1 | Skill | Uncommon | Channel 1 random Orb. | |
| 1 | Skill | Uncommon | Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs. | |
| 1 | Power | Uncommon | Whenever you spend | |
| 1 | Skill | Uncommon | Summon 3. Exhaust 1 card from your Draw Pile. | |
| 1 | Skill | Uncommon | Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn. | |
| 1 | Skill | Uncommon | Gain 6 Block. Transform all Status cards in your Hand into Fuel. | |
| 1 | Skill | Uncommon | Forge 3. Sovereign Blade deals double damage to the enemy this turn. | |
| 1 | Skill | Uncommon | Next turn, gain Retain your Hand this turn. | |
| 1 | Skill | Uncommon | Give another player 5 Strength this turn. | |
| 1 | Power | Uncommon | At the start of your turn, apply 6 Doom to a random enemy. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 1 | Skill | Uncommon | Channel 1 Dark. Trigger the passive ability of all Dark Orbs. | |
| 2 | Attack | Uncommon | Gain 10 Block. Deal 10 damage. | |
| 1 | Attack | Uncommon | Deal 8 damage. Deals 4 additional damage for each card drawn during your turn. | |
| 2 | Skill | Uncommon | Apply 21 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns. |