Slay the Spire 2
Cards



Fan of KnivesShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Power
2Power, Rare, Cost 2


FastenGain an additional 4 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


FearEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Attack
1Attack, Common, Cost 1


FeedDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Attack
1Attack, Rare, Cost 1


Feel No PainWhenever a card is Exhausted, gain 3 Block.
Power
1Power, Uncommon, Cost 1


FeralThe first time you play a
0
Attack each turn,
return it to your Hand.
Power
2Power, Uncommon, Cost 2


Fiend FireExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Fight Me!Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


FinisherDeal 6 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1


FisticuffsDeal 7 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1


Flak CannonExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Attack
2Attack, Rare, Cost 2


FlattenOsty deals 12 damage.
This card costs 0
if Osty has attacked this turn.
Attack
2Attack, Common, Cost 2


FlechettesDeal 5 damage for each Skill in your Hand.
Attack
1Attack, Uncommon, Cost 1


Flick-FlackSly.
Deal 6 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Focused StrikeDeal 9 damage.
Gain 1 Focus this turn.
Attack
1Attack, Common, Cost 1


FootworkGain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Forbidden GrimoireAt the end of combat, you may remove a card from your Deck.
Eternal.
Power
2Power, Ancient, Cost 2


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FurnaceAt the start of your turn, Forge 5.
Power
1Power, Uncommon, Cost 1


Gang UpDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
1Attack, Uncommon, Cost 1


GenesisAt the start of your turn, gain 
.
Power
2Power, Rare, Cost 2


Giant RockDeal 16 damage.
Attack
1Attack, Token, Cost 1


Gold AxeDeal damage equal to the number of cards played this combat.
Attack
1Attack, Rare, Cost 1


GraveblastDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Common, Cost 1


Guiding StarDeal 12 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Gunk UpDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Attack
1Attack, Common, Cost 1


HailstormAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Hammer TimeWhenever you Forge, all allies Forge as well.
Power
2Power, Rare, Cost 2


Hand of GreedDeal 20 damage.
If Fatal, gain 20 Gold.
Attack
2Attack, Rare, Cost 2


HangDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Attack
1Attack, Rare, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


HeadbuttDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


HellraiserWhenever you draw a card containing “Strike”, it is played against a random enemy.
Power
2Power, Rare, Cost 2