Slay the Spire 2
Cards



IgnitionAnother player Channels Plasma.
Exhaust.
Skill
1Skill, Rare, Cost 1


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


Infernal BladeAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


InfernoAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


InflameGain 2 Strength.
Power
1Power, Uncommon, Cost 1


InjuryUnplayable.
CurseCurse, Curse


InterceptGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


Iron WaveGain 5 Block.
Deal 5 damage.
Attack
1Attack, Common, Cost 1


IterationThe first time you draw a Status each turn, draw 2 cards.
Power
1Power, Uncommon, Cost 1


JackpotDeal 25 damage.
Add 3 random 0
cards into your Hand.
Attack
3Attack, Rare, Cost 3


JugglingAdd a copy of the third Attack you play each turn into your Hand.
Power
1Power, Uncommon, Cost 1


Kingly KickDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


Kingly PunchDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Attack
1Attack, Uncommon, Cost 1


KnockdownDeal 10 damage.
The enemy takes double damage from other players this turn.
Attack
3Attack, Rare, Cost 3


Knockout BlowDeal 30 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


Leading StrikeDeal 3 damage.
Add 2 Shivs into your Hand.
Attack
1Attack, Common, Cost 1


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1


LiftGive another player 11 Block.
Skill
1Skill, Uncommon, Cost 1


Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


LoopAt the start of your turn, trigger the passive ability of your rightmost Orb.
Power
1Power, Uncommon, Cost 1


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


MangleDeal 15 damage.
Enemy loses 10 Strength this turn.
Attack
3Attack, Rare, Cost 3



Skill
1


MaulDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Attack
1Attack, Ancient, Cost 1


MelancholyGain 13 Block.
Reduce this card's cost by
whenever ANYONE dies.
Skill
3Skill, Uncommon, Cost 3


Memento MoriDeal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Attack
1Attack, Uncommon, Cost 1


Meteor StrikeDeal 24 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


MimicGain Block equal to the Block on another player.
Exhaust.
Skill
1Skill, Rare, Cost 1


Mind BlastInnate.
Deal damage equal to the number of cards in your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


MirageGain Block equal to Poison on ALL enemies.
Exhaust.
Skill
1Skill, Uncommon, Cost 1