Slay the Spire 2

Cards

253288 / 369 Cards

NameCostTypeRarityCard text
Rattle1AttackUncommonOsty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Reanimate3SkillRareSummon 20.
Exhaust.
Reap3AttackCommonRetain.
Deal 27 damage.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reave1AttackCommonDeal 9 damage.
Add a Soul into your Draw Pile.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scourge1SkillCommonApply 13 Doom.
Draw 1 card.
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Sculpting Strike1AttackCommonDeal 9 damage.
Add Ethereal to a card in your Hand.
Seance1SkillRareEthereal.
Transform a card in your Draw Pile into Soul.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Seeker Strike1AttackUncommonDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shroud1PowerUncommonWhenever you apply Doom, gain 2 Block.
Clear all
Cards · Slay the Spire 2 · Page 8 · SlaySpireDB