Slay the Spire 2
Cards
- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


PagestormWhenever you draw an Ethereal card, draw 1 card.
Power
1Power, Uncommon, Cost 1


Pale Blue DotIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Power
1Power, Uncommon, Cost 1


ParrySovereign Blade now gains 10 Block.
Power
1Power, Uncommon, Cost 1


ParseEthereal.
Draw 3 cards.
Skill
1Skill, Uncommon, Cost 1


PatterGain 8 Block.
Gain 2 Vigor.
Skill
1Skill, Common, Cost 1


Phantom BladesShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Power
1Power, Uncommon, Cost 1


Piercing WailALL enemies lose 6 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Pillar of CreationWhenever you create a card, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Prep TimeAt the start of your turn, gain 4 Vigor.
Power
1Power, Uncommon, Cost 1


ProwessGain 1 Strength.
Gain 1 Dexterity.
Power
1Power, Uncommon, Cost 1


PutrefyApply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


QuadcastEvoke your rightmost Orb 4 times.
Skill
1Skill, Ancient, Cost 1


ReanimateSummon 20.
Exhaust.
Skill
3Skill, Rare, Cost 3


Reaper FormWhenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


Refine BladeForge 9.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


ReflectGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Skill
1Skill, Uncommon, Cost 1


ReflexSly.
Draw 2 cards.
Skill
3Skill, Uncommon, Cost 3


RelaxGain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.
Skill
3Skill, Ancient, Cost 3


ResonanceGain 1 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


Rolling BoulderAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


RoyaltiesAt the end of combat, gain 30 Gold.
Power
1Power, Rare, Cost 1


RuptureWhenever you lose HP on your turn, gain 1 Strength.
Power
1Power, Uncommon, Cost 1


SacrificeRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
1Skill, Rare, Cost 1


ScavengeExhaust a card.
Next turn, gain
.
Skill
1Skill, Uncommon, Cost 1


ScourgeApply 13 Doom.
Draw 1 card.
Skill
1Skill, Common, Cost 1


ScrawlDraw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


SeanceEthereal.
Transform a card in your Draw Pile into Soul.
Skill
1Skill, Rare, Cost 1


Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Seeking EdgeForge 7.
Sovereign Blade now deals damage to ALL enemies.
Power
1Power, Rare, Cost 1


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


Shadow StepDiscard your Hand.
Next turn, Attacks deal double damage.
Skill
1Skill, Rare, Cost 1


ShadowmeldDouble your Block gain this turn.
Skill
1Skill, Rare, Cost 1


ShroudWhenever you apply Doom, gain 2 Block.
Power
1Power, Uncommon, Cost 1


Shrug It OffGain 8 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Signal BoostThe next Power you play is played an additional time.
Exhaust.
Skill
1Skill, Rare, Cost 1