Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Uncommon | At the start of your turn, trigger the passive ability of your rightmost Orb. | |
| 1 | Power | Rare | At the start of your turn, draw 1 additional card. | |
| Mad Science | 1 | Attack | Event | ?????? |
| 1 | Skill | Uncommon | Gain 7 Block. Add 1 random Colorless card into your Hand. | |
| 1 | Attack | Ancient | Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat. | |
| 1 | Attack | Uncommon | Deal 9 damage. Deals 4 additional damage for each card discarded this turn. | |
| 1 | Skill | Rare | Gain Block equal to the Block on another player. Exhaust. | |
| 1 | Attack | Uncommon | Innate. Deal damage equal to the number of cards in your Draw Pile. | |
| X | Status | Status | Draw 1 fewer card each turn. | |
| 1 | Skill | Uncommon | Gain Block equal to Poison on ALL enemies. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Double the enemy's Vulnerable. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Reduce this card's cost to 0 | |
| 1 | Skill | Common | Gain 5 Block. Apply 7 Doom to ALL enemies. | |
| 1 | Attack | Ancient | Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust. | |
| 1 | Power | Rare | Gain 8 Plating. | |
| 1 | Skill | Uncommon | Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| 1 | Power | Rare | The first Attack or Skill you play each turn is placed on top of your Draw Pile. | |
| 1 | Power | Uncommon | At the start of your turn, apply 2 Poison to ALL enemies. | |
| 1 | Skill | Rare | This turn, your next Attack is played an extra time. | |
| 1 | Power | Uncommon | Every 3 times you apply Poison, deal 11 damage to ALL enemies. | |
| Outmaneuver | 1 | Skill | Event | Next turn, gain |
| 1 | Power | Uncommon | Whenever you draw an Ethereal card, draw 1 card. | |
| 1 | Power | Uncommon | If you play 5 or more cards in a turn, draw 1 card at the start of your next turn. | |
| 1 | Power | Uncommon | Sovereign Blade now gains 10 Block. | |
| 1 | Skill | Uncommon | Ethereal. Draw 3 cards. | |
| 1 | Skill | Common | Gain 8 Block. Gain 2 Vigor. | |
| 1 | Attack | Event | Deal 2 damage 3 times. | |
| 1 | Power | Uncommon | Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage. | |
| 1 | Attack | Common | Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile. | |
| 1 | Skill | Common | ALL enemies lose 6 Strength this turn. Exhaust. | |
| 1 | Attack | Uncommon | Deal 6 damage. Draw cards until you draw a non-Attack card. | |
| 1 | Power | Uncommon | Whenever you create a card, gain 3 Block. | |
| 1 | Attack | Common | Deal 6 damage. Apply 3 Poison. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. | |
| X | Curse | Curse | Unplayable. Retain. |