Slay the Spire 2

Cards

289324 / 324 Cards

NameCostTypeRarityCard text
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Sword Boomerang1AttackCommonDeal 3 damage to a random enemy 3 times.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Tank1PowerRareTake double damage from enemies.
Allies take half damage from enemies.
Taunt1SkillUncommonGain 7 Block.
Apply 1 Vulnerable.
Terraforming1SkillUncommonGain 6 Vigor.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
The Smith1SkillRareForge 30.
Thrash1AttackRareDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunderclap1AttackCommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Transfigure1SkillRareAdd Replay to a card in your Hand.
It costs an extra .
Exhaust.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
Tremble1SkillCommonApply 3 Vulnerable.
Exhaust.
True Grit1SkillCommonGain 7 Block.
Exhaust 1 card at random.
Twin Strike1AttackCommonDeal 5 damage twice.
Tyranny1PowerRareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Ultimate Defend1SkillUncommonGain 11 Block.
Ultimate Strike1AttackUncommonDeal 14 damage.
Unleash1AttackBasicOsty deals 6 damage.
Deals additional damage equal to Osty's current HP.
Veilpiercer1AttackUncommonDeal 10 damage.
The next Ethereal card you play costs 0 .
Venerate1SkillBasicGain .
Vicious1PowerUncommonWhenever you apply Vulnerable, draw 1 card.
VoidXStatusStatusUnplayable.
Ethereal.
Whenever you draw this card, lose .
Waste AwayXStatusStatusGain 1 less per turn.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
WitherXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
WoundXStatusStatusUnplayable.
WritheXCurseCurseUnplayable.
Innate.
Wrought in War1AttackCommonDeal 7 damage.
Forge 7.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 9 · SlaySpireDB